Move one worker to a neighboring space — up at most one level, down as far as you like — then build on a space next to the worker you moved.
Building on a level 3 tower caps it with a dome, which is out of play for good.
You win by stepping up onto level 3. You lose if it is your turn and you cannot finish it.
Each player's god bends one of those rules. Tap either name at the top of the board to read the card.